Accessibility
Last updated: November 4, 2026
A story at the table should be open to everyone who wants a seat. This statement covers this site (orpheus.gg) and the Orpheus app (app.orpheus.gg).
Our standard
We build Orpheus to meet the Web Content Accessibility Guidelines (WCAG) 2.2 at Level AA, which includes every WCAG 2.1 AA requirement. Everything we build for orpheus.gg and the Orpheus app conforms to WCAG 2.2 Level AA: in our November 2026 evaluation, every page and screen we make met all 55 A and AA success criteria.
Two services inside the app come from other companies, so this statement doesn't cover them: card payments run on Stripe, and sign-up's human check runs on Cloudflare Turnstile. We tested both by keyboard and with automated checks and found nothing that would stop you, but we can't change how they work.
What that means when you play
- Keyboard: you can make a world and a hero, read the narration, pick or type your actions, open every panel, and fight a battle without a mouse. Focus is always visible, and Esc closes panels and returns you to where you were.
- Screen readers: controls have names, and new narration, fight rounds, and puzzle results are announced as they arrive. We test with VoiceOver on a Mac (Safari) and NVDA on Windows (Chrome).
- Zoom and small screens: the app works at 200% zoom and on narrow screens without scrolling sideways.
- Motion and sound: “Pause animation” (at the foot of this site and the sign-in page, and in the app's Settings) stops the starfield, weather, drifting light and idle movement. So does your device's reduce-motion setting. Music and voiced narration can be muted from the stage at any time.
- Shortcuts: single-key shortcuts (W/A/S/D, 1–9, H) can be turned off in Settings, which helps if you use speech input.
- Time: choices never time out, and error messages stay until you close them. Take as long as you like.
Known limitations
- Screen reader testing: we play the live app with VoiceOver and NVDA, but not yet with JAWS or the phone screen readers (VoiceOver on iPhone, TalkBack). If your screen reader trips over something, we want to hear about it.
- The tactical board: the board works with arrow keys and Enter, but the story view is the easier way to fight without a mouse. Every action on the board is also offered there as a choice.
- Payments and the human check: checkout runs on Stripe, and sign-up uses Cloudflare Turnstile to stop bots. Both are third-party services, so we can't change them ourselves. If either gets in your way, email us and we'll sort it out with you directly.
How we check
Every night, automated checks run against the live app, signed out and signed in. We also run a fuller audit on the live app: every keyboard stop's name and focus, each panel's focus handling, what's announced during a turn, zoom, reflow, text spacing and both phone orientations. VoiceOver and NVDA sign in, read the story, reach the choices and send an action on the live app, and we record what each one says. We walk every flow by keyboard, and we review new features against WCAG 2.2 AA before they ship.
Tell us what gets in your way
If something in Orpheus is hard or impossible for you to use, email support@orpheus.gg with “Accessibility” in the subject. Tell us what you were trying to do, and, if you're comfortable sharing it, the browser and any assistive technology you use. We aim to reply within 5 business days, and we can help you with anything you can't do yourself in the meantime.
If you are in the European Union and aren't satisfied with our response, you can also contact the authority responsible for accessibility in your country.