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Worlds

Fan fiction RPG: play in a world you love

The morning after the finale. The war from the other side. One more case after the last book. Describe a world you already love, and step into it.

How fan fiction plays in Orpheus

You don't pick from a list of licensed settings. You describe the world the way you'd pitch it to a friend: where it is, how it works, who matters, and when in the story you want to arrive. The game master builds from what you wrote.

Choose your way in. Play before the story you know, during it, or after it ends. Be someone who was there, or someone new that the original never noticed: a guard, a rival, the person who cleans up after the heroes.

Tell the game master what has to stay true. Say how the magic or the technology works and which events are fixed, and the world keeps to it: it bends to your ideas, within its own rules. Leave things open and the story is free to go where the original didn't.

It plays as a game, not a retelling. Risky actions call for a dice roll, people remember how you treated them, and nothing forces the ending you remember. A favorite character can refuse you. A villain can win a round.

Using other people's characters and settings lawfully is up to you, and a few things are never allowed in any story. The Content & Safety Policy has the details.

How a scene opens

An example first beat from “The finale, continued”, written the way the game master writes. In the game, nothing is scripted: this is just how a scene like it might start.

An empty throne at the end of a vaulted hall hung with banners

The banners are still up. Nobody has had the heart, or the orders, to take them down, and the throne at the end of the hall has been empty since last night.

“You were there,” says the steward, falling into step beside you. She has not slept. “You saw who left the hall and who didn't. The council meets at noon, and they will ask me what happened. I would like to have an answer that doesn't start a war.”

At the far doors, two guards in different colors are pointedly not looking at each other.

Your choices

  • Tell the steward what you saw
  • Ask who gave the guards their orders
  • Walk up and look at the throne

Or type what you do in your own words.

Pitches to start from

  • An empty throne at the end of a vaulted hall hung with banners

    The finale, continued

    “That fantasy show that ended on a cliffhanger? Pick it up the morning after the finale.”

    Fan fictionYou play: Your favorite side character

  • A starship bridge, the captain's chair facing a galaxy beyond the viewport

    The other side of the war

    “The space saga you grew up on, told from the other side of the war.”

    Fan fictionYou play: An enemy officer

  • A cluttered detectives' office at night, an evidence board on the wall

    One more case

    “The detective from your favorite mystery novels, one case after the last book.”

    Fan fictionYou play: The detective's partner

Make it yours

Start with one sentence: the world, the moment, and who you are in it. Add what must stay true and what you'd change. Say what to keep out and how hard it should play. The pitches below name no titles on purpose; yours can be as specific as you like.

More worlds: Fantasy · Sci-fi · Horror · Mystery · Comedy · Cozy · Adventure. New to this? Read what an AI game master does.

Pick up where it left off

Describe the world you love and where you want to stand in it, and the game master sets the first scene. Free to start, no card needed.

Play free

Plays in your browser, on a computer or a phone